Categories
Production

Modo, Zbrush and Messiah for Fast Production

Using Modo, Zbrush and Messiah together for creating a detailed character, rigging it for animation and bringing all together in Modo.

Categories
Design

Animation Character Creation Tutorial – Software Features Used

This video should help a bit with software questions conserning the Animation Character Creation Tutorial.

Categories
Design

Animation Character Creation Tutorial – Modeling Tools

Would you like a sneak peek at the Character Creation Tutorial I’m developing? This video shows the tools and how I use them, the method in brief.

Categories
Design

Animation Character Creation Tutorial – Character Story

Important part of character design is giving the character history. This is the story for the tutorial character.

Categories
Design

Animation Character Creation Tutorial – Teaser

Ever wanted to make a 3D character like seen in animated movies? I’m making an tutorial showing how to do just that. Check out preview stuff here.

Categories
Design

How to keep Modeling fun?

What are pros and cons of the 2 main polygon modeling techniques and how could we keep modeling trouble free – you know, fun? This is my take.

Categories
Game Development Misc

Interview for Intel

I’m interviewed on INTEL’s ISNTV Digital Arts-show about low-polygon 3D and our game project, personal animation production and more.

Categories
Design

Tutorial – Model an Animation Ready Male Body

Tutorial showing how to model an animation ready male base mesh.

Categories
Production

Tutorial – Messiah to Modo

Tutorial – How to export animation from Messiah and take it to Modo.

Categories
Presentation

Tutorial – Basic 3-point Lighting

Shows how to setup 3-point lighting, render passes for post processing and combine in Photoshop(or in other image editing software).