Categories
Design

Low polygon 3D worth anything anymore?

What is good low-poly and what good are low-poly skills anymore anyhow? Why should you learn to do low-poly?

Categories
Design

Character Creation in brief

Animation character creation in brief with tips. These are for those new to characters and for those wanting to compare workflows.

Categories
Design Game Development

Low-poly Tips

Some basic but important tips for modeling and texturing low-polygon resources.

Categories
Design

Tutorial – Model an Animation Ready Male Body

Tutorial showing how to model an animation ready male base mesh.

Categories
Design

Modeling for animation – Test

Lets test an edgelooped character mesh, one of the things I preach for, against a ‘normal’ mesh. Is it better for animation?

Categories
Design

Modeling for animation – Body

Describing the benefits of edgeflow and edgeloops in 3D modeling and the general ways to use them on a human/humanoid torso and limbs.

Categories
Design

Surface flow – why it matters

Why surface flow matters in modeling: More definition with less polygons, correct deformations and better shading.