Tag Archives: personal

Homage to Just A Geek

A few months ago I read Wil Wheaton’s ‘Just a Geek’ and enjoyed it tremendously. Wil gave an unflincingly honest and humorous look into his life. It made me reflect on mine. This is my little homage to Wil’s book. … Continue reading

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Be an Expert

What makes an expert? Why do companies want experts? These are examples and thoughts of a 3D artist working in games. Lately I’ve been happy to see game industry growing with the expansion of consumer base which has lead to … Continue reading

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Blogging time out

What’s up with CGmascot? An update has lately been a rare thing. I feel I should tell you why. Continue reading

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Gunshine.net Beta release, Supercell insider and articles

Gunshine.net, a free browser action MMO is out (in Beta) and so are the company behind it and the investors. Read on for more.. Continue reading

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Working Independently or for a Company?

Food for thought to those comparing independent working life with teamwork – perspective of a person going from one way of working to another. Continue reading

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Personal Animation Production Critique

Here is a personal animated short of mine and critique for it. Continue reading

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Ultima 6 Project review

Our game Ultima 6 Project was released 07/2010 and here are some reviews it has recieved since. Continue reading

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Hobby Project Benefits

A serious hobby is like second work, sometimes literally. Is it really worth it? Here is my story. Continue reading

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Interview for Intel

I’m interviewed on INTEL’s ISNTV Digital Arts-show about low-polygon 3D and our game project, personal animation production and more. Continue reading

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Ultima 6 Project Released

I’m happy to announce that our massive freeware role-playing game for PC and Mac is now released! Go explore the huge living world, meet curious individuals, go on grand adventures, sail the seas, delve into massive caves and forest and … Continue reading

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