Tag Archives: character

Modo, Zbrush and Messiah for Fast Production

Using Modo, Zbrush and Messiah together for creating a detailed character, rigging it for animation and bringing all together in Modo. Continue reading

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Animation Character Creation Tutorial – Character Story

Important part of character design is giving the character history. This is the story for the tutorial character. Continue reading

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Animation Character Creation Tutorial – Teaser

Ever wanted to make a 3D character like seen in animated movies? I’m making an tutorial showing how to do just that. Check out preview stuff here. Continue reading

Posted in Design | Tagged , , , , , , | 8 Comments

What is Mascot Design?

What makes characters mascots?  How does one design a mascot?  Since I work with these creatures I feel I should write a bit about them. What is a mascot? In short a mascot is a representative figure, a symbol and … Continue reading

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Mascot Service Release

CGmascot now offers Mascot Service: Mascot design for organisations. Order your own animated company mascot. Continue reading

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Personal Animation Production Hell

An animation production should start from a good story and careful design. Read what happens when it has neither of those things. Continue reading

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Tutorial – Model an Animation Ready Male Body

Tutorial showing how to model an animation ready male base mesh. Continue reading

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Modeling for animation – Test

Lets test an edgelooped character mesh, one of the things I preach for, against a ‘normal’ mesh. Is it better for animation? Continue reading

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Modeling for animation – Body

Describing the benefits of edgeflow and edgeloops in 3D modeling and the general ways to use them on a human/humanoid torso and limbs. Continue reading

Posted in Design | Tagged , , | 11 Comments

CGmascot hiStory

What drives people to blogging? Here’s my story. Also who is that bird-buddy of mine? Read on. Continue reading

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