Animation Character Creation Tutorial – Software Features Used

Techniques transfer from software to software. For example I have in the past observed work done in one software to learn a technique I can apply in many other software. This video is my (small) way to help others to do the same with this tutorial.

All 3D in the tutorial is done in Luxology Modo (ver.302), but you are not limited to Modo only. This video should help people using other software to check if they have the main features or tools available in their software.

And of course nothing is stopping you from using the tutorial just to learn character modeling, which is by far the most extensive part of this tutorial. Then the software is no issue. Polygon modeling tools used in the tutorial are available in most if not every polygon modeling software out there.


You also watch the video in HD at Vimeo
Music: Parametaphoriquement by GMZ

That’s one more bit of tutorial info and preview stuff for you. Expect more, at least a trailer, in the future. And if this topic was new to you, please start from the teaser. Comments, questions and such are welcome.

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