Animation
- Personal Animation Production Critique
- Illusion of Life in 3D Character Animation, Part 2
- Illusion of Life in 3D Character Animation, Part 1
Presentation
- Artist Demoreel in Games Industry
- Blog and Portfolio Setup for Artists
- Tutorial – Basic 3-point Lighting
Design
- Low Polygon Tips 3
- Low Polygon Tips 2
- CGmascot and Character Creation Tutorial news
- Character Creation Tutorial – Software Features
- Character Creation Tutorial – Modeling Method
- Character Creation Tutorial – Story
- Character Creation Tutorial – Teaser
- Keep Modeling Fun
- What is Mascot Design
- Low-polygon 3D Worth Anything Anymore?
- Character Creation in Brief
- Low-polygon Tips 1
- Tutorial – Model Animation Ready Base Mesh
- Modeling for Animation – Test
- Modeling for Animation – Body
- Surface Flow – Why it Matters
Production
- Modo, Zbrush and Messiah for Fast Production
- Animation Production Budget Tips
- Personal Animation Production Hell
- Animation Production Reality Check
- Tutorial – Messiah to Modo
- Animation Production Tips – Render
- Animation Production Tips – Modeling and Animation
Game Development
Miscellanious
- Work Indepentendtly or for Company?
- Ultima 6 Project Review
- Interview for Intel
- Low-poly 3D for Ultima 6 Project
- Ultima 6 Project Released
- Stay Motivated
- Learning By Teaching
Site Info