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Home » Production
Work Independent or in a Team

Work Independent or in a Team

Posted in: Game Development, Misc, Production|January 30, 2011

Food for thought to those comparing independent working life with teamwork – perspective of a person going from one way of working to another.

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Modo, Zbrush and Messiah for Fast Production

Modo, Zbrush and Messiah for Fast Production

Posted in: Production|October 29, 2010

Using Modo, Zbrush and Messiah together for creating a detailed character, rigging it for animation and bringing all together in Modo.

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3D Animation Production on a Budget – Time and Money saving Tips

3D Animation Production on a Budget – Time and Money saving Tips

Posted in: Production|September 27, 2010

Animation productions generally take a long time to do and cost a lot. What if you are on a budget? Here are some time and money saving tips.

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Hobby Project Benefits

Hobby Project Benefits

Posted in: Game Development, Production|August 2, 2010

A serious hobby is like second work, sometimes literally. Is it really worth it? Here is my story.

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Personal Animation Production Hell

Personal Animation Production Hell

Posted in: Production|May 5, 2010

An animation production should start from a good story and careful design. Read what happens when it has neither of those things.

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Animation Production Reality Check

Animation Production Reality Check

Posted in: Production|April 29, 2010

Many go into animation production before considering what is possible. Why not be sensible? Ease your way and make sure you can finish it, too.

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Tutorial – Messiah to Modo

Tutorial – Messiah to Modo

Posted in: Production|March 24, 2010

Tutorial – How to export animation from Messiah and take it to Modo.

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7 Animation Production Tips – Render

7 Animation Production Tips – Render

Posted in: Production|March 18, 2010

Get your animation rendered despite the hardware(budget) limits of personal productions. Animation Production Tips to ease your way.

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8 Animation Production Tips – Modeling and Animation

8 Animation Production Tips – Modeling and Animation

Posted in: Production|March 5, 2010

From things learned in Animation Production to tips that save you trouble. First collection focuses on modeling and animation.

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What is CGmascot?

CGmascot is resource on 3D computer graphics, especially characters, animation and game art. Focus is in methods and common concepts rather than the tools.

The mascot is yours truly, Niko Mäkelä. This blog is my hobby and outlet for writing. I hope you find this as useful as I find it fun to make. For more info on who and why, see About. Thanks for visiting!

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